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Setting Canvas Plane distance to 0 and a Render mode to Screen Space - C...
How to reproduce:1. Download and open my attached repro project "118281.zip"2. Notice the Canvas in the Hierarchy and make sure that... Read more
[Android][ARCore] AR scene with 6DOF Cube crashes when deploying with IL...
How to reproduce:1. Open attached project and enabled "ARCore" support2. Build to Android device3. After launching application, sele... Read more
[UI] Material list ordering in the inspector does not match
Steps to reproduce: 1. Download the attached project and open SampleScene2. Select MultiMatCube game object in the Hierarchy panel3.... Read more
[LWRP] Pixelated shadows on Android devices with OpenGLES2
To reproduce:1. Open the attached project;2. Make sure Graphics API is set to OpenGLES2;3. Build and run "SampleScene" on Android de... Read more
ProBuilder meshes created in older versions get corrupted and can't be e...
To reproduce:1. Open attached project2. Tools > ProBuilder > ProBuilder Window3. Select the Inside Object (note it's a ProBuil... Read more
[Linux] Right-clicking window tab or dragging it out to undock = an erro...
To reproduce:1) Create new project2) Right-click any tab or just try dragging it out to undock Expected: Right click menu appears or... Read more
[Burst] Uninformative compiler errors in Console Window when trying to u...
How to reproduce:1. Open attached project "case_1120514-BurstForeachError"2. Make sure that "SampleScene" is opened3. Enter Play Mod... Read more
[Linux] Using Mouse Wheel scrolls the top bar of Editor as well
To reproduce:1) Create a new project2) Scroll the mouse wheel up and down Expected: You only scroll the window you're in focus in, i... Read more
The GPU Instancing does not take effect on all gameObjects if they use t...
To reproduce: 1. Download attached project “Shadow_Instancing_Demo.zip" and open in Unity2. Open "Demo" scene3. Enter to Play mode4.... Read more
[XR][Android][URP] Cardboard VR: Extreme incorrect distortion on some An...
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Observe the distorted display on the right... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used