Search Issue Tracker
Fixed in 1.4.0-preview.3
Votes
0
Found in [Package]
1.1.1
Issue ID
1265092
Regression
No
Burst.Compiler.IL.CompilerException is thrown when making a Standalone build
How to reproduce:
1. Open the attached "BurstCompileTest.zip" project
2. Build to Standalone
Expected result: No errors are thrown (or errors fully explaining the real issue)
Actual result: "Burst.Compiler.IL.CompilerException: Error while verifying module: Invalid InsertValueInst operands!" error is thrown
Reproducible with: 2019.4.5f1( 1.1.1), 2020.1.0f1 (1.3.3), 2020.2.0a19 (1.4.0-preview.2)
Notes:
- Could not reproduce with 2018.4 and lower, because Burst was not yet introduced in these versions
- Could not test on lower Burst versions than 1.1.1, because of Scripting errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment