Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
12.1.0
Issue ID
1376498
Regression
Yes
Validation error is thrown when using Shader Graph's Dropdown Nodes
Reproduction steps:
1. Open the attached project "My Project"
2. Open Shader Graph "Assets/Example/4D Noise"
Expected result: No errors are thrown
Actual result: Subgraphs that use Dropdown Nodes throw errors
Reproducible with: 12.0.0 (2021.2.0b15), 12.1.0 (2021.2.1f1)
Not reproducible with: 12.0.0 (2021.2.0b14, 2022.1.0a1), 13.1.0 (2022.1.0a14)
Could not test with: 7.7.1 (2019.4.32f1), 10.7.0 (2020.3.22f1), 11.0.0 (2021.1.28f1) (no Dropdown Node type)
Notes:
- removing Dropdown Node from an affected Subgraph makes it functional again
- reproducible both with URP and HDRP
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed
Add comment