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0
votes
Fixed

[ManagedPlugins] meta file ignored when importing plugins if library fol...

Scripting

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Aug 05, 2015

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Version/s: 5.1.1p4

To Reproduce: 1. Open the attached project in batch mode:" Unity.app/Contents/MacOS/Unity -projectPath "/PluginFailLoad/" -quit -bat... Read more

0
votes
Fixed

[IL2CPP] T[] doesn't implement IList<T>

IL2CPP

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Aug 06, 2015

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Version/s: 4.6.7p2

To Reproduce: 1. Run the attached project with IL2CPP (tested on iOS).2. Click the button, observe that 'PlayerDB[0] is IList&lt;Pla... Read more

0
votes
By Design

[IL2CPP] Native iOS function calls with more than 9 parameters don't wor...

IL2CPP

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Aug 06, 2015

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Version/s: 5.1.2p3

To Reproduce: 1. Build the attached project for ARM64.2. Click the button to call _testing function from testing.mm.3. Observe that ... Read more

0
votes
Fixed
0
votes
Fixed

Gesture Texture fails on STV 2013

Samsung TV

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Aug 06, 2015

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Version/s: 5.2.0b5

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0
votes
Fixed

[AssetBundle] AssetBundle hash changes depending on the project platform...

Asset Loading

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Aug 07, 2015

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Version/s:

Steps to reproduce: 1. Open the attached project2. Set project platform to PC/Mac (File -&gt; Build Settings)3. Choose the "Bundle P... Read more

0
votes
Fixed

[IL2CPP] fails to convert unsafe void* to a struct pointer type

IL2CPP

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Aug 10, 2015

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Version/s: 5.1.2p3

Unity Editor with the IL2CPP scripting backend generates an invalid code when the project has a script performing a typecast from un... Read more

0
votes
Fixed

[WebGL] Caching.Authorize crashes

WebGL

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Aug 10, 2015

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Version/s: 5.1.2p1

Read more

0
votes
Fixed

[WebGL] Data Caching option is not documented

WebGL

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Aug 10, 2015

-

Version/s: 5.1.2p1

Read more

0
votes
Fixed

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