Search Issue Tracker
Fixed in 2021.3.9f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a2
Votes
0
Found in
2021.3.5f1
2022.1.5f1
2022.2.0a17
2023.1.0a1
Issue ID
UUM-6190
Regression
No
[HDRP] Switching back & forth the up direction f the light anchor when the elevation is a multiple of 90 looses the settings
See attached video.
Repro steps:
- Add a light anchor component to a light
- Optionally, assign an object to the Anchor Position Override
- Set any value to Orbit and Roll, but use 90/180/-90 for Elevation
- Change up direction from world to local and back to world
Result:
- The orientation settings are lost and revert to 0
Expected:
- Conversion of the settings is done properly like with other elevation values
Notes: Also works when changing the up direction from local -> world -> local
Reproduces with:
2021.2.11f1, trunk
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment