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Font.RequestCharactersInTexture loads surrogate pairs instead of glyphs ...
How to reproduce:1. Open the attached project ("FontTest.zip")2. Go to Window -> General -> Test Runner3. In Test Runner, make... Read more
[Inspector] Reorderable List UI overlaps with itself
Reproduction steps:1. Open the project attached2. Open SampleScene3. Select Directional Light in Hierarchy4. Inspect the Reorderable... Read more
A jspre syntax error is thrown when running build on WebGL
Reproduction steps:1. Open the user's attached project2. Build the WebGL player3. Configure the Apache server and update httpd.conf ... Read more
Full floating precision register is used when compiling Shader to GLES3
How to reproduce:1. Open the user's attached project2. In the Project window, under Assets, select the Shader "Modx-CharacterDissolv... Read more
The Window "Select Texture2D" opens in inconsistent position when it is ...
Reproduction steps:1. Create a new project2. In the Hierarchy window, select any GameObject3. In the Inspector window, select the ic... Read more
[IL2CPP] Build fails on Try block ends without any catch, finally, nor f...
Reproduction steps:1. Open project "IL2CPP_repro"2. Make sure Scripting Backend is set to IL2CPP3. Build the project Expected result... Read more
"CustomPass" with "CustomPassUtils.RenderFromCamera" is inconsistent in ...
How to reproduce:1. Open project "CustomPassBugRepo.zip"2. In the Hierarchy window select "CustomPassTest" GameObject and open it in... Read more
[HDRP] DRS settings: max screen % not clamped by min screen % value
Version tested: SRP master Steps to reproduce: 1) Create or open any HDRP project2) Go to HDRP asset, Dynamic Resolution section3) T... Read more
Editor crashes when loading Compute Shaders and calling Dispatch function
How to reproduce:1. Download the attached project 'ComputerShaderCrashReportProject.zip'2. Open 'ComputeShaderTest' Scene3. Build Ad... Read more
Profiler documentation button opens the docs page of an older stream
Steps to reproduce:1. Create a new project or open an existing one2. Open Profiler window3. Click on the question mark button at the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path