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[Android] Mapping.txt file does not provide any data when Custom Base Gr...
Reproduction steps:1. Open the attached user's Unity project "normal.zip"2. Go to Assets > Scenes folder and open "SampleScene.un... Read more
[Memory Profiler] MouseDown gets stuck when selecting anything in Refere...
Reproduction steps:1. Open "1401519.zip" attached project2. Open Window > Analysis > Memory Profiler3. Select the "Test-1" Sna... Read more
ShaderGraph-defined Shader doesn't include needed macros to properly ren...
How to reproduce:1. Open the user's attached "Graphics RenderMeshIndirect" project2. Enter the Play Mode in the "01 - Bug" Scene3. O... Read more
Particle trail dies when particle is killed through code when "Die With ...
Reproduction steps:1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project2. In the Hierarchy window, select ... Read more
EditorApplication.hiearchyWindowItemOnGUI callback isn't called when scr...
How to reproduce:1. Open the user's attached "UnityBugRepo" project2. Open the "SampleScene" and "SampleScene2" Scenes additively3. ... Read more
Multiple Editor instances are opened when double-clicking a project in t...
Steps to reproduce:1. Open Hub2. Double-click on an already existing project Expected result: only a single instance of the Editor o... Read more
Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...
Reproduction steps:1. Open the attached "1407532.zip" project2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - ... Read more
Crash when having a PSB prefab in the scene and pressing "Take Sample" i...
Reproduction steps:1. Open the user's attached project2. Add "Assets/PSB/TestPSB" prefab to the scene3. Open the Profiler4. Enter Pl... Read more
Materials appear white when importing model as .jas file
Reproduction steps:1. Open the attached 'importMaterialTest' project2. Open the 'SampleScene'3. Observe the 'Test (Jas)' GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene