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[iOS] WWW requests not working on iOS9
To Reproduce: 1. Deploy the attached project to an iOS9 device.2. Observe that progress is www.progress is stuck on zero and the req... Read more
[iOS] Handheld.PlayFullScreenMovie is not working on 5.2
To Reproduce: 1. Deploy the attached project.2. Observe that none of the videos can be found. When calling Handheld.PlayFullScreenMo... Read more
Setting frame rate of AnimationClip to 0 crashes unity
Steps to reproduce: 1. Open attached project ("AnimationClipCrash");2. Open scene "bug"3. Run it Note: SetFrameRate.cs sets Animatio... Read more
[Windows] Multibyte characters in the company/product name are wrongly e...
Using multibyte characters (e.g. Chinese, Japanese and Korean) in the company name (PlayerSettings.companyName) and the product name... Read more
Graphics ThreadedDisplayList::Patch crash opening a scene (5.2 regression)
To reproduce:1. Open attached project2. Open track scene3. Click on anything4. Editor crashes Read more
Opening a scene crashes the editor. In TreeRendering
To reproduce:1. Open attached project2. Open Benchmarking sceneExpected result: Scene opensActual result: Crash Read more
[Webplayer] Dev console not showing up in dev build
-e: see title, works well in 5.1 -repro--add a script that emits some log errors--build and run for webplayer as dev build--make sur... Read more
[webplayer] Rigibody2D keeps on moving after single position change
-e: as per title, the object does only the one move in editor or standalone but keeps on moving in webplayer -it isn't a regression ... Read more
[ProceduralMaterial] Caching ProceduralMaterial on x64 build will preven...
Reproduction steps:1. Open attached project2. Build "Demo" scene for both x64 and x86 standalone3. Run x64 build, everything loads c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled