Search Issue Tracker
Fixed in 2020.3.44f1
Fixed in 2020.3.X, 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a3
Votes
1
Found in
2019.4.29f1
2020.3.0f1
2020.3.14f1
2021.1.16f1
2021.2.0b4
2021.3.8f1
2022.1.0a1
2022.1.0a3
2022.2.0a17
2023.1.0a1
Issue ID
UUM-3981
Regression
No
Editor get stuck loading when Importing Corrupted FBX Models
Reproduction steps:
1. Open user attached Project
2. Wait
Expected result: The Project is Imported
Actual result: The Project loads forever
Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.16f1, 2021.2.0b4, 2022.1.0a3
Comments (1)
-
davidallan1703
Aug 17, 2021 11:12
Just to note this bug doesn't happen on 2020.2.4f1 and works as intended, and also happens for .mb files that Unity converts to FBX via Maya 2019. I personally couldn't recreate the bug in Windows, and things worked as expected (although it took a while), the FBX models in the project are opened without issue by Maya and seems to just be a bug in unity's loading of them in MacOS.
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Resolution Note (fix version 2022.2):
Fixed UUM-3981 @ashwin-g:
Graphics: Graphics: Fix issue in which editor would get stuck when importing corrupted FBX models.
Resolution Note (fix version 2021.3):
This fix only works for Apple silicone, but not for Intel machines
Resolution Note (fix version 2020.3):
Hi,
Thanks again for reporting this issue. It's now fixed in Unity 2020.3.44f1 and above.
Please reach out to me if I can be of further help.
Thanks,
Povilas
Customer QA Team