Search Issue Tracker
Won't Fix
Votes
1
Found in
2020.3.35f1
2021.3.3f1
2022.2.0a17
2023.1.0a1
2023.2.0a1
Issue ID
UUM-5971
Regression
No
Splat map area of terrain with more than 4 textures isn't rendered on right eye when using Multipass render mode
Reproduction steps:
1. Open the attached project ("VrTester.zip")
2. Enter Play mode
Expected result: Right eye splat map area of the terrain is rendered
Actual result: Right eye splat map area of the terrain isn't rendered
Reproducible with: 2020.3.22f1, 2021.1.28f1, 2021.2.2f1, 2022.1.0a15
Could not test with: 2019.4.32f1 (textures corrupted)
Tested:
- MockHMD
- OpenXR (Oculus Rift S)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Resolution Note:
Multipass is low priority. We evaluated this bug as non-KTLO bug and decide to close it as won't fix.