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SyncVar hooks on host dont have access to old value.
SyncVar hooks on host dont have access to old value. SyncVar hooks on host dont have access to old value. When SyncVar hooks are cal... Read more
NetworkTransform client objects do not move when update rate is zero
When an object with a NetworkTransform and a Rigidbody2D has an update rate of zero, has a velocity set and the server and is spawne... Read more
[Mac-Only] Asset Store login field loses focus when switching between apps
- Open Asset Store window on Mac, log out and try to log back in.- On the login screen, type something in the password field.- Switc... Read more
[Multi Display] Application becomes unresponsive in fullscreen mode if m...
To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more
PNG files are no longer compressed in Android from 5.1 onwards
Some of the PNG files are not compressed in Android in 5.1 and further versions. Read more
Speed-Multiplier get activated on rename of assigned parameter
Create Animator ControllerCreate Blend TreeRename default "Blend" paramBUG: Blend Tree Speed/Multiplier param gets activated :( Read more
[Editor] AnimationUtility.SetEditorCurve() is several orders of magnitud...
How to reproduce:1. Download and open the attached project2. Select the FENRIR model, delete half of its clips in the inspector (lea... Read more
[shaders] hlsl2glsl does not do implicit float4->float conversion in som...
"DECODE_EYEDEPTH(tex2D(_CameraDepthTexture,uv))" does not compile on hlsl2glsl platforms - error about no suitable conversion. But i... Read more
[Android] Development Player crashes on startup with Amazon Fire HD 6
The Development Player crashes on startup with Amazon Fire HD 6. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AI Assistant upgrade banner's `Open package Manager` link doesn't work
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type