Search Issue Tracker
Gamepad left stick is not working with modified UI Builder components
How to reproduce:1. Open project "Bug Report.zip"2. Connect a gamepad3. Enter Play Mode4. Move the gamepad left stick5. Observe the ... Read more
[XR SDK][OpenXR][Post-Processing] Ambient Occlusion effect is rendered a...
Reproduction steps:1. Open the attached project ("1313190Repro.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected resul... Read more
[Linux] UIToolkit PointerMoveEvent is called twice and returns two diffe...
How to reproduce:1. Open the user attached project (PointerYRepro.zip)2. Open the SampleScene3. Enter Play Mode4. Move the mouse cur... Read more
[DX12] Reflection probes are distorted on Xbox when running as UWP
Repro steps: 1. Open attached project;2. Switch build target to UWP;3. Make sure graphics API is configured for DirectX 12;4. Build ... Read more
[Android] [Vulkan] Player crashes during shader warmup when using Vulkan...
How to reproduce:1. Open the project "1423507.zip"2. Change to Android platform3. Build Addressable bundles. From the "Addressables ... Read more
Color of baked Lightmaps is incorrect when a Material with Emission is p...
How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" (Assets/Scene.unity)3. In the Project window, select th... Read more
[iOS] Metal Shader error is thrown when loading prefab on iOS device
Reproduction steps:1. Download the attached project "ios.zip"2. Open a terminal window and run the following command:"<Unity-path... Read more
[Backport] [MacOS] Crash on __pthread_kill when Render Texture has no De...
Reproduction steps:1. Open the attached “RenderTextureCrash.zip” project2. Change New Render Texture’s Dimension to 3D Expected resu... Read more
"Null" is logged when printing "VisualElement.style" properties
How to reproduce:1. Open project "Test project 1.zip"2. Enter Play Mode and observe the Console window Expected result: "flex" is lo... Read more
[Memory Profiler] crash in DynamicArray.ResizeInternalBuffer when openin...
How to reproduce:This bug is a bit hard to repro consistently outside of a strict test harness, but it would usually reproduce (inco... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window