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[AudioEchoFilter] Crash after pasting Echo filter to an object which doe...
Steps to reproduce: 1. Create new project2. Add "Audio Echo Filter" component to main camera (or any other object which has "Audio L... Read more
[WP8.1] UGUI button input not registered on x86 emulator
To reproduce:1. Open attached project2. Build for WP8.13. Open up the solution with Visual Studio4. Deploy to an emulator (using the... Read more
[HDR Color Picker] HDR Color Picker loses Color when setting Brightness ...
Reproduction steps:1. Open attached project2. Select "Material" material3. Click on its Emission color to open HDR Color Picker4. No... Read more
[Lighting] "Bake paused in play mode" stays after exiting play mode
Info: Lighting bake info bar in bottom right corner shows "Bake paused in play mode" even after exiting play mode. Project Steps: 1.... Read more
[Linux] Player prefs keys cannot contain ampersand
-e: When you save a PlayerPrefs key with an ampersand in it in Linux, it cannot be loaded on the next session. -repro--Build appatch... Read more
[DisallowMultipleComponent] More than one MonoBehaviour of the same type...
Steps to reproduce: 1. Open attached project ("DisallowMultipleComponents.zip")2. Open script A and notice that it has DisallowMulti... Read more
[TrigeCollider2D] OnTriggerEnter2D gets called even though the collider ...
This project has 2 scenes to indicate 2 different scenarios. Steps to reproduce 1st scenario:1. Open the attached project2. Open and... Read more
Vuforia 4.2.3 doesn't work on iOS 8
To reproduce: 1) Download and open project2) In test.scene set the App License Key of ARCamera to one you can get from https://devel... Read more
[IL2CPP,iOS] CPU time taken Debug.Log depends on call stack depth
To Reproduce: 1. Attach the script 'DebugLogTest.cs' to any gameobject (uncomment BeginSample/EndSample).2. Run and connect the prof... Read more
[WebGL] socket plugin no longer working
-e: user project uses a jslib for socket functionality which stops work with 5.1.2 -repro:--build attached test scene with 5.1.1--ru... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SkinnedMeshRendererManager when interacting with a prefab generated with uncombined meshes using Synty Sidekick Character Creator
- Crash on folly::detail::safe_assert_terminate_v when updating the Meta XR SDK Packages
- The text font falls back on a different font depending on the fallback font used
- Template is opened in Isolation when opening it in Context and users Save the UI Document when prompted to do so in UI Builder
- Mono Windows Builds don't produce full log callstacks when generating logs