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[Deployment Management] Throwing error when selecting alias project key ...
Throwing error when selecting alias project key for existing keystore. Throwing error when selecting alias project key for existing ... Read more
[HUB] No option available to select Unity version while opening a projec...
No option available to select Unity version while opening a project from Cloud. Steps to reproduce:Pre-requisite:1. Make sure you ha... Read more
Lighting debug view modes are broken after restarting the editor
Steps to reproduce: 1. Create a new project or download the attached one2. Navigate to the Lighting Settings window and bake the lig... Read more
[.NET 4.x] Reflection in .NET 4 stops working. MissingMethodException: A...
Steps to reproduce:1. Open attached project2. Open Maintainer (Tools > Code Stage > Maintainer)3. Open Issues Finder Tab4. Pre... Read more
Humanoid Rig gets modified when upgrading Project through 2018.2.13f1 Un...
Steps to reproduce:1. Open Project "RigBug" on Unity Version later than 2018.2.13f12. Import Asset "xbotIdle (1)" into the Project W... Read more
CanvasScaler.Update() allocates Memory every frame
To reproduce: 1. Download attached project “アーカイブ.zip" and open in Unity2. Open “SampleScene” scene3. Enter to Play mode4. Open Pro... Read more
Crash on mono_delegate_trampoline when calling a delegate function
How to reproduce:1. Open the "Mono_Crash_Test_Runner.zip" project2. Open "TestScene.unity" scene3. Press Play Actual result: Unity c... Read more
Editor does not recognize the correct values in the interactive tutorial...
How to reproduce:1. Change windows locale setting to Danish2. Set windows region settings to Danish(RegionSettings.png)3. Start Unit... Read more
Unity crashes on “Transform::GetTransformAccess()” when Entering Play Mo...
Repro steps:1. Open QA attached project “repro_1109892"2. Open scene “Aliensglade”3. Select the Main Camera in the Hierarchy4. Enter... Read more
Default Fixed Timestep value is set to 0.02 (50Hz) instead of 0.0167 (60Hz)
How to reproduce:1. Create a new Unity project2. Open Edit > Project Settings > Time Expected result: Fixed Timestep value is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS