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A jspre syntax error is thrown when running build on WebGL
Reproduction steps: 1. Open the user's attached project 2. Build the WebGL player 3. Configure the Apache server and update httpd.co... Read more
Full floating precision register is used when compiling Shader to GLES3
How to reproduce: 1. Open the user's attached project 2. In the Project window, under Assets, select the Shader "Modx-CharacterDisso... Read more
The Window "Select Texture2D" opens in inconsistent position when it is ...
Reproduction steps: 1. Create a new project 2. In the Hierarchy window, select any GameObject 3. In the Inspector window, select the... Read more
[IL2CPP] Build fails on Try block ends without any catch, finally, nor f...
Reproduction steps: 1. Open project "IL2CPP_repro" 2. Make sure Scripting Backend is set to IL2CPP 3. Build the project Expected re... Read more
"CustomPass" with "CustomPassUtils.RenderFromCamera" is inconsistent in ...
How to reproduce: 1. Open project "CustomPassBugRepo.zip" 2. In the Hierarchy window select "CustomPassTest" GameObject and open it ... Read more
[HDRP] DRS settings: max screen % not clamped by min screen % value
Version tested: SRP master Steps to reproduce: 1) Create or open any HDRP project 2) Go to HDRP asset, Dynamic Resolution section ... Read more
Editor crashes when loading Compute Shaders and calling Dispatch function
How to reproduce: 1. Download the attached project 'ComputerShaderCrashReportProject.zip' 2. Open 'ComputeShaderTest' Scene 3. Build... Read more
Profiler documentation button opens the docs page of an older stream
Steps to reproduce: 1. Create a new project or open an existing one 2. Open Profiler window 3. Click on the question mark button at ... Read more
DrawMeshInstancedIndirect renders incorrectly on some devices
Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more
Editor crashes when adding a script to a TMP Button
Reproduction steps: 1. Open users attached project 2. Open Scenes/SampleScene 3. Add /Game Jam Template/Scripts/FlexibleUI/TMP/Flexi... Read more
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