Search Issue Tracker
Duplicate
Votes
0
Found in
2021.2.2f1
2021.3
2021.3.0f1
Issue ID
1422898
Regression
No
Pre-release packages do not show in the package manager when "Enable Pre-release Package" is enabled
How to reproduce:
1. Open the attached project "1422898"
2. Open Window -> Package Manager
3. In Package manager press Advanced -> Advanced Project Settings and check "Enable Pre-release Packages" checkbox in Advanced Settings
4. Make sure "Package: Unity Registry" is selected in the Package manager
5. Observe packages in the Package manager
Expected result: Pre-released and released packages are visible in the Package manager
Actual result: There are no pre-released packages in the Package manager
Reproducible with: 2021.2.2f1, 2021.2.19f1, 2021.3.1f1
Not reproducible with: 2021.1.28f1, 2021.2.1f1, 2021.3.2f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a13
Could not test with: 2019.4.39f1, 2020.3.35f1 (different package life cycle: Unity 2018 to Unity 2020: Lifecycle v1 (Preview, Verified phases))
Reproducible on: Windows 10 Pro
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (2021.3.X):
Fixed in: 2021.3.2f1