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Standalone Profiler default memory is not enough warning logged when per...
How to reproduce:1. Open up an empty 3D template project2. Open up the Standalone Profiler from Window > Analysis > Profiler (... Read more
Roslyn Source Generator generates a class multiple times
Reproduction steps:1. Open the attached 'Roslyn Code Gen Test' project2. Add the 'TestCodeGen.dll' to the project3. Observe the 'Tes... Read more
[AppleSilicon] Issue with synchronization / barrier (?) with Apple silic...
Launch HDRP Playmode Test on Yamato and on Metal. [https://github.com/Unity-Technologies/Graphics/tree/master/TestProjects/HDRP_Test... Read more
Time of OnDestroy() call differs between Editor and Player
How to reproduce:1. Open the attached "RuntimeInitializeLoadType" project2. Enter Play mode3. Exit Play mode4. Build and Run the pro... Read more
SRP Batcher compatibility on a Shader breaks when Turning On "Alpha Clip...
How to reproduce:1. Create a new URP Template project2. Download the HDRP package into the project3. Create a new empty Shader Graph... Read more
[Backport] GraphicsBuffers constructor and other API that returns Graphi...
Reproduction:1. Download and open repro project2. In project tab, open the scene from Scenes folder3. Window > Analysis > Prof... Read more
[Backport] [Ubuntu] Crash reporter window layout items get truncated and...
Steps to reproduce:0. Make sure to use display scaling on OS (Settings -> Displays -> Set Scale to 200%)1. Open the attached p... Read more
Crash on Adreno GPU devices when using shader with mixed stencil with D3...
How to reproduce:1. Open the attached project "xz3CrashSample.zip"2. Change to Android platform3. Make sure OpenGLES 3 is selected a... Read more
Planar Reflections don't work when using Overlay Camera Render Type
How to reproduce:1. Open the user's attached project2. Open scene Assets/_WipDemos/ScriptableRenderPasses/PlanarReflections3. Observ... Read more
[Backport] Transition fading disappears and the Camera's blue background...
How to reproduce:1. Open project "RenderingDiscrepancy.zip"2. Build the project for iOS/Android and deploy it to the device3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default