Search Issue Tracker
Won't Fix
Unknown (hidden) 2021.2.X, 2022.1.X
Votes
1
Found in
2021.2.10f1
2022.1.0a16
Issue ID
UUM-2978
Regression
No
Planar Reflections don't work when using Overlay Camera Render Type
How to reproduce:
1. Open the user's attached project
2. Open scene Assets/_WipDemos/ScriptableRenderPasses/PlanarReflections
3. Observe the Game view
Expected result: Planar Reflections appear natural
Actual result: Planar Reflections appear unnatural
Reproducible with: 12.1.4 (2021.2.10f1), 13.1.1 (2022.1.0a16)
Could not test with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.27f1), 13.1.2 (2022.2.0a1), 13.1.5 (2022.1.0b5), 14.0.0 (2022.2.0a3) (UniversalRenderingExamples project breaks)
Note: observed when both Game view and Scene view are visible
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' access modifier is not supported
- [Windows] Lens Flare doesn't work in the Lens Flare Showroom URP Sample Scene
- Crash on ujob_execute_job while using OverlapBoxCommand when collisions are more than maxHits
- The validity of the multiple handles can behave differently based on the load/release operations order, when multiple Addressables.LoadAssetAsync and Addressables.Release are used to load and release the same Addressable Asset
- Dynamic text is rendered in the background when it is inside the <font> tag
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2022.1.X):
won't fix (see parent case)
Resolution Note (2021.2.X):
won't fix (see parent case)