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Memory leak in NavmeshAgent.SetDestination method when multiple agents a...
How to reproduce:1. Open the attached "case_1404634" project2. Enter the Play Mode in the "UnloadScene" Scene3. Open the "Window -&g... Read more
[Win7] Getting "Failed to determine current display mode" errors when op...
To reproduce:1. Create a new project2. Open the Build Settings window3. Make sure that the window is undocked4. Observe the console ... Read more
EditorToolAttribute changed incompatibly
No description entered in Cloud incident. Read more
Plastic SCM icons are blurry when the Unity Editor is opened on a 1440p ...
How to reproduce:1. Open the attached project "IconsPlasctic"2. Observe the Project window Expected result: Plastic SCM icons on the... Read more
"Unable to read header from archive file: memarchive0" error thrown in t...
Reproduction steps:1. Open the attached Unity project2. Go to the Scenes folder and open "02_Menu.unity" Scene3. Enter the Play mode... Read more
Crash on mono_class_is_subclass_of_internal when having ISerializationCa...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Ouroboros/Battle Board/Scenes/Battle Board" scene3. Enter Play... Read more
Excessive GPU usage in Play mode despite limiting FPS via scripts
How to reproduce:1. Open the user's attached "RefreshBug" project2. Enter Play mode3. Open Task Manager or any other system monitor4... Read more
[Backport] [Windows] Popup Window does not receive mouse events when hov...
How to reproduce:1. Create a new empty project2. From the Scene view View Options toolbar, select the Effects button and menu (activ... Read more
[UIR] UIToolkit accumulating total extra vertices and draw calls when ob...
Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Enter Play Mode3. Enable the Stats window in Game View and ... Read more
CullScriptable process time increases when decreasing Field of View
Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance