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Assets dependencies load in the wrong order resulting in "None" being re...
Reproduction steps:1. Open attached project "Reference.zip"2. In Project window, select Assets/Content/MTFLocalizationManager.asset3... Read more
Player crashes with null pointer dereference in MemoryManager when large...
Reproduction steps:1. Open user attached Project2. Change to x86 (32bit) Architecture3. Build and Run Expected result: The Build Run... Read more
[Linux] Pasting text doesn't work when using "Right Click" -> "Paste"
How to reproduce:1. Open a new Unity project2. Copy "com.unity.postprocessing" to clipboard3. Open Package Manager -> Add package... Read more
Memory leak when previewing a prefab with a scene that has many lights
Steps:1. Open attached project (MemLeak.zip)2. Open Master scene3. Make sure SceneView is opened and looks at all the lights4. On Pr... Read more
[Profiler] Timeline View sometimes fails to render
Reproduction steps:1. Create new project with URP Template2. Open Window > Analysis > Profiler3. Enter Play Mode4. Select on P... Read more
[URP] First shadow cascade is missing when using 3 or 4 shadow cascades
Steps to reproduce: 1. Open an existing URP project, or create a new one2. In the URP Render Asset, make sure that cascade count is ... Read more
Cocoapods Simulator Editor 2022 Issue
When building for simulator SDK, Cocoapods will fail to install. This seems to be a change in the default settings for the generated... Read more
[URP] Issue with decal project angle fade
Version tested: 2022.1.0b13 Steps to reproduce: 1) Open attached scene2) Make sure angle fading is activated on the decal shader3) M... Read more
OnMouseOver is not registered when using Overlay Camera in URP
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
Show in Import Activity Window doesn't select asset if the parent folder...
How can we reproduce it1 Create new URP project (or HDRP)2 In ProjectBrowser select Materials folder and rename it to e.g. "1"3 Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes