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[UI Builder] Incorrect indentation when Foldout element is nested in ano...
Reproduction steps:1. Open the user's attached project2. Selec Assets > Editor > FoldoutBug ("Visual Tree Asset")3. Observe Fo... Read more
P4 integration continues to work when P4 user is logged out
Reproduction steps:1. Setup a Perforce server2. Open the attached "P4Test.zip"3. Go to "Edit" > "Project Settings..." > "Versi... Read more
Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...
Reproduction steps:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene scene3. Select MainCamera in the Hierarchy win... Read more
Crash on Radeon::DenoiserContext::DenoiseGPUBuffer when Baking Global Il...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Unity Asset Unlocks - Backyard/Scenes/ExampleScene" Scene3. Op... Read more
Saving Prefabs into StreamingAssets should be improved
Steps:1. Create StreamingAssets folder in Assets folder2. Drag any GameObject from the scene inside this folder==>GameObject beca... Read more
[Packman] Custom Packages do not have Preview/Experimental tag when they...
How to reproduce:1. Create a new project2. Open the Package Manager3. In the Package Manager press +->"Add package from git URL..... Read more
Files checkboxes remain unchecked when selecting the 'All' option in Col...
Reproduction steps:1. Open the attached '1382253-sample' project2. Go to 'Window -> Collaborate'3. Check the 'All' checkbox Expec... Read more
OnMove() debugs a different value than Input Debugger when quickly press...
Reproduction steps:1. Connect the controller2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip"3. Open th... Read more
Flickering/frozen textures when AR Occlusion manager is disabled
Reproduction steps:1. Download and open the attached "ar-depth-occlusion-ios-bug.zip" project2. Build and deploy the project to iOS3... Read more
Overrides window height is not adjusted when notifications also present ...
Steps:1. Open attached project2. Instantiate model prefab3. Add a few GameObjects as the children to it4. Open Overrides window==>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used