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ColorField has no outer border when showEyeDropper is set to false
To reproduce:1. Open attached project ("case_1244882.zip")2. From the menu bar select BUG > Test3. Observe color fields in an ope... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce:1. Open attached project "il2cpp-android-crash-2019.zip"2. Make sure ILL2CPP is installed and enabled (Project Sett... Read more
[Screen] Cutout values are not adjusted when device is in Windowed mode ...
Steps to reproduce:1. Open attached project2. Open "CheckAreasVisually" scene3. Build and run on a device with some cutout (Like a n... Read more
[IL2CPP] Exceptions in looped finally blocks are not thrown in IL2CPP bu...
How to reproduce:1. Open user-submitted project (LostException.zip)2. Open the SampleScene3. Enter Play Mode to make sure an excepti... Read more
Letters y, g, p, q, j bottoms are cut off when they are in Project Setti...
How to reproduce:1. Create a new project2. Open Project Settings (Edit->Project Settings) Expected result: y, g, p, q, j letters ... Read more
[iOS] Appending an iOS build fails due to missing LaunchImage path error
Steps to reproduce: 1. Create new Unity project2. Switch target platform to iOS3. Make an iOS build4. Make an iOS build again, use t... Read more
Asset References are not restricted when AssetReferenceUILabelRestrictio...
How to reproduce:1. Open the attached project "case_1247748-Addressables"2. Open the Scene "SampleScene"3. Select the GameObject "Te... Read more
[Android] GameObjects with SkinnedMeshRenderer are not being rendered wh...
Reproduction steps:1. Download and open the attached project "1234378.zip"2. Build and run on Android Expected result: Two character... Read more
Animator window Animation Transition documentation button leads to a mi...
To reproduce:1. Open attached project ("case_1244898.zip")2. In the Animator window select Animation Transition3. In the Inspector w... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
All about bugs
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