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Fixed in 2021.3.11f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a8
Votes
0
Found in
2021.3.3f1
2022.1.1f1
2022.2.0a13
2023.1.0a1
Issue ID
UUM-2140
Regression
Yes
[HDRP][DXR] Temporal denoising is broken up to 2021.3 in punctuals raytraced shadows
Repro steps :
- Open attached project
- Open scene called "Inside"
- Select Spotlight and check ray traced shadows
Expected : Shadow is raytraced and temporally stable
Result : Temporal denoiser does not work anymore (history is discarded every frame)
Additional info :
- Issue present up to 2021.3
Environment :
- Windows 10
- Unity 2022.2.0a15
- HDRP 14.0.3
!screenshot-1.png|thumbnail!
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Resolution Note (fix version 2023.1):
https://github.cds.internal.unity3d.com/unity/unity/pull/11112