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Fixed
Fixed in 2021.3.21f1, 2022.2.10f1, 2023.1.0a5
Votes
2
Found in
2021.1.0a1
2021.1.28f1
2021.2.7f1
2021.3.16f1
2022.1.0b2
2023.1.0a1
Issue ID
UUM-1897
Regression
Yes
UI Element is sorted behind the parent Canvas when the UI Element is created in Prefab Mode and has a Canvas component attached
How to reproduce:
1. Open the user-submitted project
2. In the project window, open the Prefab "Canvas" (Assets/Canvas.prefab)
3. In the Hierarchy window, right-click the GameObject "Button" and select "Duplicate"
4. In the Prefab Mode Scene view, observe the duplicated GameObject
Expected result: The duplicated GameObject is visible
Actual result: The duplicated GameObject is not visible
Reproducible with: 2021.1.0a1, 2021.1.28f1, 2021.2.7f1, 2022.1.0b2
Not reproducible with: 2019.4.34f1, 2020.3.25f1
Comments (2)
-
FreddyC-Unity
Aug 04, 2022 17:38
Yes, it is intended to land on that version. Hope this helps.
-
AtticGamesStudio
Jul 25, 2022 00:13
Will the planned fix be avaliable for 2021.3.X as well?
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Resolution Note (fix version 2023.1.0a5):
Fixed applied in UUM-6133 addressed this bug as well.
Resolution Note (fix version 2022.2.10f1):
Fixed the prefab mode sorting when a canvas component is being added to an UI component.
Resolution Note (fix version 2021.3.21f1):
Fixed the prefab mode sorting when a canvas component is being added to an UI component.