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[Backport] Element of an array with the SerializeReference attribute doe...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'GameObject'4. Add a new ele... Read more
[Backport] Animated Image property Raycast Target does not function when...
Reproduction steps:1. Open the attached "RaycastTarget.zip" project2. Enter Play Mode3. In Game view, interact with the Button throu... Read more
[Backport] [Android] Incremental GC isn't enabled when exporting a gradl...
Repro steps:1. Open attached project "AndroidGradleIncrementalGCIssue"2. Select Main Menu -> Tools -> Build With Gradle, which... Read more
[Backport] Resources.Load triggers a continuation of a coroutine sending...
Steps to reproduce:1. Open the attached project ("1332433.zip")2. Open "SampleScene"3. Enter Play mode and notice that that you get ... Read more
Configure button doesn't open settings for Legacy Analytics in Package M...
How to reproduce:1. Create a new project2. Open Package Manager3. Add Legacy Analytics service to your project4. Select services "In... Read more
Errors thrown when listening to InputSystem.onAnyButtonPress
Reproduction steps:1. Open the attached project2. Enter Play mode3. Click anywhere on the Play screen Expected result: The pressed b... Read more
[Backport] [IL2CPP][Android] App crashes on launch when patch obb file i...
How to reproduce:1. Open the attached project "1347178.zip"2. Open Build Settings and change to Android platform3. Make sure that "I... Read more
[Backport] Shader warning when 2D Animation package is installed
Reproduction steps:1. Create a new 3D Template project2. Open Package Manager: Window -> Package Manager3. Go to Unity Registry f... Read more
[Backport] [Previews] Prefab preview is not updating when change Materia...
this bug happens on 2020.3 and 2021.1,in 2021.2 and 2022.1 it is fixed. Reimporting Prefab or Prefab +Material doesn't update the pr... Read more
[Backport] Cubemap is rendered with major artifacts when opening a proje...
Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build