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0
votes
Duplicate

Animator expanded in watch (Evaluating

Mono

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Mar 26, 2015

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Version/s: 5.0.0f4

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0
votes
Not Reproducible
0
votes
Fixed
8
votes
Fixed

"Invalid optimized game object" errors are spammed when an optimized, an...

Animation

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Jun 10, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project2. Select 'test' model in the project window and open 'Rig' tab in the model importe... Read more

0
votes
Not Reproducible

Crash when moving child Image

UI

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Jun 10, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Create new project2. Add "Canvas", add child "Image" to it and add "Canvas" component to image and check "Ove... Read more

0
votes
Fixed

EditorGUIUtility.AddCursorRect with MouseCursor.Custom does not always r...

Scene/Game View

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Apr 04, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene Demo.unity3. Select the GameObject gameobject4. Position the cursor above th... Read more

1
votes
Fixed

[VR] Rift disconnected in VR project crashes on play (GetNativePtr Bug)

VR

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Jun 10, 2015

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Version/s:

1. What happened.When playing this simple VR project in play mode while the rift is disconnected the editor hangs then crashes. 2. S... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

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0
votes
Fixed

Can't run Coroutines on another Component

Scripting

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May 14, 2015

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Version/s: 5.0.1p1

How to reproduce: 1. Open attached project (the fixed version)2. Open scene Main.unity3. Play the scene- The console should print 10... Read more

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