Search Issue Tracker

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

-

May 17, 2020

-

Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

-

May 18, 2020

-

Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

0
votes
Won't Fix

Cannot change array element labels when using Custom Editor and the arra...

Package: Build Pipeline - Addressables

-

May 18, 2020

-

Version/s: 1.8.3

How to reproduce:1. Open user's attached "BugAddressable" project2. Open "SampleScene" scene3. Select "Bug" GameObject in Hierarchy ... Read more

0
votes
Fixed

[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...

Package: Oculus XR Plugin

-

Mar 19, 2020

-

Version/s: 2020.1, 2020.1.0b2, 2020.2

Repro steps:1. Open attached project2. Enter Play Mode with Quest connected and Link set up3. Grab and release the flower quickly fo... Read more

0
votes
Fixed

[Profile Analyzer] Timings in Marker Summary all show 0.00ms when marker...

Package: Profile Analyzer

-

May 05, 2020

-

Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. Loa... Read more

0
votes
Fixed

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

-

May 14, 2020

-

Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached project2. Go to File -> Build Settings3. Press Build Expected result: Project builds suc... Read more

3
votes
Fixed

Keyboard.current.(key).wasPressedThisFrame is true for large number of f...

Package: Input System

-

May 17, 2020

-

Version/s: 1.0.0-preview.4

Reproduction steps:1. Open attached project "InputSystemEditor.zip" and scene "SampleScene"2. Enter Play Mode3. Press the "t" key4. ... Read more

0
votes
Fixed

AssetPostprocessor cannot reliably use DependsOnSourceAsset(), causing i...

Asset - Database

-

Apr 30, 2020

-

Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Open the attached TextureReImportTest.zip project2. In the Project pane, right-click on Assets and select Reimpo... Read more

0
votes
Fixed

[Android][URP] Spotlight shadows are not being rendered on Adreno 330 an...

Package: Scriptable Render Pipeline Universal

-

May 05, 2020

-

Version/s: 7.1.1

Reproduction steps:1. Open user's attached project "AdditionalShadowBug.zip"2. Build on Android Expected result: sphere shadow is re... Read more

3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

-

May 18, 2020

-

Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.