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ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...
How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more
EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled
When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more
Cannot change array element labels when using Custom Editor and the arra...
How to reproduce:1. Open user's attached "BugAddressable" project2. Open "SampleScene" scene3. Select "Bug" GameObject in Hierarchy ... Read more
[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...
Repro steps:1. Open attached project2. Enter Play Mode with Quest connected and Link set up3. Grab and release the flower quickly fo... Read more
[Profile Analyzer] Timings in Marker Summary all show 0.00ms when marker...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. Loa... Read more
[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...
How to reproduce:1. Open user's attached project2. Go to File -> Build Settings3. Press Build Expected result: Project builds suc... Read more
Keyboard.current.(key).wasPressedThisFrame is true for large number of f...
Reproduction steps:1. Open attached project "InputSystemEditor.zip" and scene "SampleScene"2. Enter Play Mode3. Press the "t" key4. ... Read more
AssetPostprocessor cannot reliably use DependsOnSourceAsset(), causing i...
How to reproduce:1. Open the attached TextureReImportTest.zip project2. In the Project pane, right-click on Assets and select Reimpo... Read more
[Android][URP] Spotlight shadows are not being rendered on Adreno 330 an...
Reproduction steps:1. Open user's attached project "AdditionalShadowBug.zip"2. Build on Android Expected result: sphere shadow is re... Read more
[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...
Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved