Search Issue Tracker
[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...
Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more
[2D][Sprite Shape Controller][Point Position]Inputting Point Position ma...
Steps to repro:1. Open attached project "test.zip" and open test scene2. Select SpriteShape and enter SpriteShape edit mode3. Click ... Read more
Unused prefab data not being cleaned when removing script through override
Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more
Editor crashes when trying access animation clip events through script
To reproduce:1. Open attached project2. Open test scene3. Press play4. Editor crashes Read more
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more
Joint.connectedArticulationBody doesn't allow resetting the body to null
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Rigidbody other” GO i... Read more
“Have reached maximum player count of 2” error is thrown instead of a wa...
Reproduction steps:1. Open the attached “MaxPlayerCountBug.zip“ project2. Enter Play Mode and connect 3 Gamepads3. Observe the Conso... Read more
Locked Project Browser window acts/behaves as unlocked when text is ente...
How to reproduce:1. Open the attached 'Reflection Probe Report.zip' project2. Lock the open Project window3. In the Project window's... Read more
[Android] UnityDataAssetPack-master.apk contains uncompressed assets whe...
Reproduction steps:1. Download bundleTool from https://github.com/bundletool/releases2. Open the attached “BugRepro” project3. Click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved