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Edit Light Probes button is stuck in an active state upon pressing it
Steps to reproduce: 1. Create a new project or download the attached one2. Select Light Probe Group in the Hierarchy panel3. Press E... Read more
[Linux] When using 2 identical Webcams with same name, second webcam doe...
To reproduce:PREREQ: Have two identical webcams1) Open attached project and scene2) Make sure that Id in Raw Images and the script m... Read more
Clicking on the eyedropper icon in the inspector opens the color picker ...
If you click the eyedrop tool on a color field in the inspector, the color picker will be opened instead of activating the eyedrop t... Read more
Text Mesh Pro components block Prefab isolation mode from opening in Pla...
If you attempt to edit a prefab in with a Text Mesh Pro UI component attached while in Play Mode, you'll get the following warning: ... Read more
Optimize GO results in wrong root motion when scrubing blended clips in ...
root motion is offset after scrubbing back & forth through a blend in Timeline repro:- open attached project- open OGbug scene a... Read more
Physics Debug overlay panel gets duplicated in Scene view when window ne...
How to reproduce:1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project)2. Make sure the... Read more
Animation window is leaking memory when inspecting animation with more k...
Steps to reproduce this issue:1. Import Idle.anim from "UMotion Community - Animation Editor" package on asset store2. Open Idle.ani... Read more
AnimationCurve.Evaluate() makes glitchy animation when used with System....
How to reproduce:1. Download, extract and open user's attached project (New Unity Project.zip)2. Open 'Scene'3. Select 'NoiseViewer'... Read more
[macOS] Maximized Unity Editor window shrinks and repositions below the ...
To reproduce: 1. Go to System Preferences > General2. Check the box for "Automatically hide and show the menu bar"3. Download att... Read more
Long loading times occur when using AssetBundle.LoadAllAssets
Repro Steps:1. Open "SampleScene" in the attached project2. Press Play3. After about 50 seconds - check the console logs Expected Be... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples