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[UI] Letters are not fully visible in the text field when Vertical Overf...
To reproduce:1. Open attached project2. Change the size of the panel3. Notice the way it works Actual result: The Text truncate cuts... Read more
TransformVerticesInnerLoop<1,0,0> crashes when using Asset Bundles that ...
To reproduce: 1. Download attached project “CompressionCrash.zip" and open in Unity2. Select Bundle > Output to output the Bundle... Read more
Unity Ads Banner causes leak in the editor
Steps to reproduce:1. Open the project: "UnityBannerAdMemoryLeak"2. Open the scene: "ReproScene"3. Hit Play; make sure Game view is ... Read more
[Android] Crash on "UnityAdsSettings_Get_Custom_PropEnabled" when HW Sta...
Repro steps:1. Open user attached project2. Build and Run on Android Actual: A black screen appears Reproducible with: 2018.3.0b7, 2... Read more
[iOS] [iPad Pro 11"] Letterboxed Legacy Launch Images
Reproduction steps:1. Open the attached "1115554.zip" project.2. Build and run it on iPad Pro 11". Actual behavior:- Notice, that La... Read more
The object animation is clipping when adding animation in the Timeline
How to reproduce:1. Open attached "Timeline Accuracy Error Sample.zip" project2. Play the scene3. Observe the differences in the leg... Read more
TransformStreamHandle.GetPosition doesn't get the correct world space po...
How to reproduce:1. Open the user attached project named "AnimationJobs"2. Select the "Chomper" GameObject in the Hierarchy, note th... Read more
GameObject's original position changes when selecting Timeline with its ...
How to reproduce:1. Download project from OC "Case_1116007_AnimatorTimeline"2. Open Timeline window3. Select "Character" GameObject ... Read more
ParticleSystem Individual particle scaling is reversed when using specif...
Repro Steps:1. Open "SampleScene" in the "ReproParticleSystemScale.zip" project2. Make sure that the properties on ParticleSystem Ga... Read more
[XR][Android][Cardboard] Shadows are culled too soon on Huawei Mate 20 Pro
How to reproduce:1. Open attached project2. Build to device3. Move the camera so that the shadow of the cube would be barely visible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value