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0
votes
Fixed

[Linux] Build download fails with segmentation errors and malformed regi...

Linux

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May 18, 2020

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Version/s: 2020.1, 2020.1.0b9

Build download for Linux fails with segmentation errors and malformed region bugs. On trying to downloading through hub the build ge... Read more

0
votes
Fixed

[Profile Analyser] Ranges on Tooltip in Compare Distributions have 2 to ...

Package: Profile Analyzer

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May 04, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis-> Profile Analyzer)3. In... Read more

0
votes
Not Reproducible

HLSL cc compute shader fails to correctly generate uv texture to imageLo...

Shader System

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May 14, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestXY.zip"2. In Project window, double-click on "test.compute" file and observe line 12 ... Read more

0
votes
Postponed

Saving simple prefab with two nestees takes ~25 seconds

Scene Management

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May 18, 2020

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Version/s: 2020.2.0a12

Steps:1. Open attached project2. Load SampleScene3. Drag Arch GameoObject (it has two nestees instances) to the Project Browser==&gt... Read more

1
votes
By Design

[iOS] Setting Store Action DontCare for MSAA RT, sets Store Action to st...

Metal

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Apr 15, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce:1. Open the attached 'StoreActionDontCareWithMSAA.zip' project2. Build for iOS and open the Xcode project3. Select ... Read more

4
votes
Fixed

[iOS][URP] Black & white artifacts appear on GameObject when Material co...

Package: Scriptable Render Pipeline Universal

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Apr 28, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached 'URP-iOS-issue.zip' project2. Open 'SampleScene' Scene and observe the Scene View3. Go to File... Read more

1
votes
Fixed

[Device Simulator] resets Application Settings when entering Play Mode

Package: Device Simulator

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May 15, 2020

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Version/s: 2.2.2-preview

How to reproduce:1. Create and open a new project2. Install Device Simulator Package from Package Manager3. Open Device Simulator wi... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the user's attached project2. Go to Assets -> Shaders in the Project window3. Select the Foo asset and o... Read more

2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

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May 18, 2020

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Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

0
votes
Won't Fix

Cannot change array element labels when using Custom Editor and the arra...

Package: Build Pipeline - Addressables

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May 18, 2020

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Version/s: 1.8.3

How to reproduce:1. Open user's attached "BugAddressable" project2. Open "SampleScene" scene3. Select "Bug" GameObject in Hierarchy ... Read more

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