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UIElements Debugger shortcut doesn't always work and is not registered i...
The UIElements debugger shortcut CTRL+F5 is not registered in the shortcut manager and only appears in the editor window menu not th... Read more
[UIElements] Blackboard allows adding new parameters when a VFX asset is...
Repro steps: - Open the Visual Effect window, without selecting a VFX asset - Open Blackboard - Add any parameter - Observe the null... Read more
Clicking on Audio Listener Component in Inspector toggles some empty space
How to reproduce: 1. Create a new Unity project 2. Select 'Main Camera' GameObject 3. Click on the 'Audio Listener' component Expec... Read more
Wrong URL shown in UV overlap warning message
When UV overlaps are detected in a lightmap, this warning is shown: Please see this webpage for more information about objects with... Read more
[UX] SVG files that are dragged and dropped onto a canvas are not automa...
How to reproduce: 1. Open the attached project ("SVG UX Issue.zip") 2. Drag the "kukka" object onto the Canvas 3. Observe its Inspec... Read more
Replacing an existing prefab with a new instanceRoot will break all refe...
To reproduce: 1. Open attached project(PrefabBug.zip) 2. Check MyPrefab2. Notice it has links to two other prefabs 3. Run the menu i... Read more
[Graphics-General] [LWRP] "CPU fence is invalid or very old!" exception ...
"CPU fence is invalid or very old!" exception is thrown on changing graphics APIs to Direct3D12 in LWRP project. Steps to repro: 1.... Read more
Task of generic struct crashes at mono_metadata_class_equal when enterin...
Steps to reproduce: 1. Download the attached project and open "TestScene" scene 2. Enter play mode and wait 5 seconds 3. Exit play m... Read more
[LWRP] Oculus renders black when initialization is finished off of head ...
Steps to reproduce: 1. Download and open the latest attached project(1122006.zip or OculusLWRP.7z) 2. Build for standalone 3. Launch... Read more
[Oculus GO] [ShaderGraph] Texture artifacts are seen when using PBR Grap...
On 2018.3.4f1 this is also reproducible on Android To reproduce: 1. Open attached project 2. Build for Oculus GO Actual result: g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut