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[Backport] Regression in time taken to enter Play Mode caused by asset d...
The time taken to enter play mode in the Lost Crypt project regressed from 4.6 to 4.8 seconds when PR was merged: https://ono.unity3... Read more
[Backport] "The asset has been scheduled for reimport" error message is ...
How to reproduce:1. Open the attached "1362268.zip" project2. In the "Assets" folder right click on the "Fonts" folder3. Select Reim... Read more
[Backport] Infinite loop not detected when importing ShaderGraph assets
Postprocessing materials and ShaderGraph assets can cause an infinite loop, where the same patch of assets is repeatedly imported an... Read more
MouseButton(0) loses click state when using Device Simulator and enablin...
How to reproduce:1. Open project "UnityRemote.zip"2. Open Menu > Edit > Project Settings > Editor and select "Any iOS Devic... Read more
[Oculus] XR Controllers map touchpads and joysticks as Vector2Control ra...
XR Controllers have the joysticks mapped as Vector2Control rather than StickControl. This means that they can't be mapped as individ... Read more
[Backport] "FocusController has unprocessed focus events" warnings are t...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
Unwanted line reordering in the ProjectSettings.asset file when ticking ...
Steps to reproduce:1. Make a copy of the ProjectSettings.asset file located in the ProjectSettings folder of the attached project2. ... Read more
[M1] Services and Asset store windows are blank/black
Reproduction steps:1. Open a new project2. Open Services window Expected result: Services window shows its componentsActual result: ... Read more
[Linux] "Select Icon" dropdown throws "MissingReferenceException" errors...
How to reproduce:1. Create and open a new project2. In the Hierarchy select the "Main Camera" Game Object3. In the Inspector spam cl... Read more
UWP Player crashes when typing in Japanese Full-width Katakana
How to reproduce:1. Open the attached project "IMETest.zip"2. Build And Run the project for UWP3. Select Text Field in the middle of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class