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Won't Fix

Votes

1

Found in

2019.4.39f1

2020.3.35f1

2021.3.3f1

2022.1.2f1

2022.2.0a15

2023.2.0a1

Issue ID

UUM-1724

Regression

No

MouseButton(0) loses click state when using Device Simulator and enabling "Any iOS Device" in Unity Remote

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How to reproduce:
1. Open project "UnityRemote.zip"
2. Open Menu > Edit > Project Settings > Editor and select "Any iOS Device" in the Device list
3. Enter Play Mode and open the Console window
4. Open Menu > General > Device Simulator, hold mouse left button pressed on the Simulator screen
5. Observe the Console window

Expected result: "True" is logged
Actual result: "False" is logged after a few seconds

Reproducible with: 1.0.0-preview (2019.4.39f1), 3.0.3-preview (2020.3.35f1), Built-in (2021.3.3f1, 2022.1.2f1, 2022.2.0a15)

Reproducible on: macOS 11.6 (Intel)

Note: Not reproducible when choosing "Any Android Device" or "None" in the Device list

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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