Search Issue Tracker

In Progress

Fixed in 1.12.0

Votes

0

Found in [Package]

1.7.0

Issue ID

ISXB-711

Regression

No

InputActionAsset is not being updated when it is already assigned to PlayerInput

Package: Input System

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/Main” scene
3. Enter Play mode
4. Press the “K” button
5. In the Hierarchy window, observe the “Entrance Room” GameObject

Expected result: A new “Viewport“ GameObject was created as an “Entrance Room” GameObject child
Actual result: No new GameObject was created

Reproducible with: 1.6.1 (2022.3.5f1, 2023.2.0b1), 1.7.0, 1.8.0-pre.2 (2022.3.14f1, 2023.2.3f1, 2023.3.0a17)
Couldn't test with: 2021.3.33f1 (compilation errors while importing the project to this version)

Reproducible on: Windows 11
Not reproducible on: No other environment tested

  1. Resolution Note (fix version 1.12.0):

    Fixed an issue where action map action trigger hooks were erroneously set when notifications were set to UnityEvents.

    These hooks are only now set when notifications are set to be: SendMessage, BroadcastMessage or CSharp events.

  2. Resolution Note:

    Fixed an issue where action map action trigger hooks were erroneously set when notifications were set to UnityEvents.

    These hooks are only now set when notifications are set to be: SendMessage, BroadcastMessage or CSharp events.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.