Search Issue Tracker
Fixed
Fixed in 6000.2.X, 6000.2.0a10
Votes
0
Found in
6000.2.0a7
Issue ID
UUM-99657
Regression
Yes
Build Profiles window’s bottom buttons overlapping with the existing UI
Steps to reproduce:
- Download attached project and open in Unity
- Open the Build Profiles window >> File >> Build Profiles
- Resize the bottom of the Build Profiles window
Actual results: Bottom buttons will overlap with the existing UI
Expected results: No transparency at the bottom so the existing UI should not overlap. Check the attached images.
Reproducible with versions:
6000.2.0a7
Not reproducible with versions:
6000.2.0a3
Tested on (OS):
MacBook Pro (16-inch, 2021), CPU: Apple M1 Max, Memory: 64 GB, macOS: Sonoma 14.6.1 (23G93)
Windows 11 Pro; Intel(R) Core(TM) i9-10980XE CPU @ 3.00GHz (36 CPUs), ~3.0GHz; NVIDIA GeForce RTX 3080; 128 GB RAM
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment