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doNotCaptureKeyboard not working in WebGL
1. What happenedWebGL project build with Unity 5.1.0f2 with HTML content which require keyboard input is no longer working. In earli... Read more
Lacking vertex attributes causes a crash on multithreaded rendering
Unity Android Player crashes when the following conditions are met: - Dynamic batching is enabled.- Multithreaded rendering is enabl... Read more
[Android(Kindle)][UI]Very low framerate on kindle devices when using tra...
Transparent UI images (ones with Alpha less than 255) heavily affect the Amazon Kindle Fire, quickly halving the framerate Read more
TerrainCollider doesn't detect collision with CapsuleCollider on time an...
Steps to reproduce: 1. Open attached project2. Open scene "Assets/Test"3. Double click on "Capsules" game object to focus on it4. No... Read more
[iOS] Arial Thai fonts don't work
To Reproduce: 1. Run the attached scene on iOS.2. Observe that Thai font's are not rendered. Read more
[Colliders] Disabling/Enabling Mesh Collider stops Wheel Colliders from ...
Repro steps:1) Open project and scene 'scene'2) Start the game3) Disable Mesh Renderer in Vehicle -> RendererAnCollider4) Notice ... Read more
Wrong description of the warning - " of the shader
Wrong description of the warning " of the shader." The warning is"MaterialEditor: Could not create custom UI from the CustomEditor: ... Read more
Profiler missing statistics of manually rendered camera
How to reproduce: 1. Open attached project2. Open scene main.unity- Scene contains some cubes and two cameras. One camera renders th... Read more
C# lambdas which return Void fail il2cpp compilation
-e: Using a c# lambda that returns void will cause a project to be unable to be compiled for webGL -repro:--make new proj--create c#... Read more
[UNET] Memory continuously builds up with uNet server simply activated
Repro steps: 1) Open the project and scene Main2) Open script Main.cs and change the IP in server.uStart() function to 127.0.0.13) B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping