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[GPU PLM] Crash with empty stacktrace when starting bake in the new scen...
Steps to repro:1. Open the attached project 'case_886275-Progressive_Lightmapper_Adventure_Game' and 'ProgressiveLightmappingExample... Read more
Bolt - Duplicate operator unit options
David Svezhintsev ×!https://secure.gravatar.com/avatar/4a80348eb50c815d0d576b3d7bd1d8da?default=https%3A%2F%2Fcdn.userecho.com%2Fcha... Read more
Bolt - Memory leak caused by managed serialization dependencies
Lazlo Bonin (Lead Developer) 2 weeks ago • updated 5 days ago • 2More generally, other issues seem to be caused by cross-class seria... Read more
Bolt - List Variable instance changes being applied to Class
Pending Review - Lazlo thought he fixed this in build #4748 but no confirmation from the customer.Original issue link ---- When I cr... Read more
2.0.0a7 Macro Graph type doesn't generate any C# in code preview and oft...
Pending ReviewOriginal Issue----DescriptionNo C# preview code in a Macro Graph: !https://support.ludiq.io/s/attachments/21929/5/1072... Read more
il2cpp.exe errors are thrown when building a specific project
Steps to reproduce:1. Open user's attached project "SuperTrainsX2PLAYERcopy.zip"2. Build it3. Build fails with error "il2cpp.exe --c... Read more
[API] Setting exposed properties via script ignores the set min/max ranges.
Repro steps:1. Import the attached project and open the ExposedPropertiesViaScript scene.2. Select the VFX in the scene and observe ... Read more
Editor freezes when capturing a Player snapshot through Memory Profiler
Reproduction steps:1. Open a new or an existing project2. Open the Package Manager window and install the Memory Profiler package3. ... Read more
[URP] ArgumentNullException error is thrown on removing camera component...
ArgumentNullException error is thrown on removing camera component from Camera prefab. Steps to repro:1. Create a new URP Project.2.... Read more
Model is clipped by invisible plane in HoloLens 2 project
HoloLens applications are shifting near clipping plane forward unexpectedly REPRO STEPS- load repro project from this URL: https://1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject