Search Issue Tracker

Fixed

Votes

0

Found in [Package]

2.0.0a10

Issue ID

UVSB-25

Regression

No

Bolt - List Variable instance changes being applied to Class

Package: Visual Scripting Bugs

-

Pending Review - Lazlo thought he fixed this in build #4748 but no confirmation from the customer.
[Original issue link|https://support.ludiq.io/communities/5/topics/4804-200a8-list-variable-instance-changes-being-applied-to-class#]

----

When I create a List Class Variable and add an item to it in a graph during play or normally through an override, it adds it to the actual Definition, not just the instance.

Restarting Unity can fix the individual lists when using overrides, but lists that aren't overridden will continue to share their values globally before/during/after play.

Related to fixed issue [https://support.ludiq.io/communities/5/topics/4748-200a8-list-class-var-is-set-by-an-override-permanently

  1. Resolution Note:

    List / Dicationary / Container variable instance changes no longer affect the underlying class.

Add comment

Log in to post comment