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[iOS] Build fails when running UnityLinker
Reproduction steps:1. Download and open the attached "COMETBALL.zip" project2. Build the project for iOS3. Observe the Console windo... Read more
Packages keeps getting recompiled when editor is recompiling code from t...
Reproduction steps:1. Open user-submitted project "Recompilation Test"2. Create a new C# Script in the Assets folder3. Inspect the L... Read more
Repeat texture wrap mode set through TextureImporter in AssetPostProcess...
Reproduction steps:1. Open project "AssetTextureWrap.zip"2. Open Scene "SampleScene"3. Observe Scene view Expected result: Texture i... Read more
Particle Systems are jittering when there are multiple Particle Systems ...
How to reproduce:1. Open project "Temp2021.2.zip"2. In the Hierarchy window select both "Particle System - Red" GameObject and "Part... Read more
[Hub] Available space does not take temporary files into consideration
Reproduction steps:1. Open Unity Hub2. Go to "Installs" > "Install Editor"3. Select any Unity Editor version4. Observe the availa... Read more
Renaming the modified scene wipes all the unsaved content from it
Reproduction steps:1. Create a new project2. Add a GameObject to the scene3. Without saving beforehand, rename the scene Expected re... Read more
Only one 'Compressed in memory' AudioClip is playable in WebGL Player
How to reproduce:1. Open the user’s attached “AudioBug_.zip” project2. Open the “SampleScene” Scene3. Switch to WebGL platform4. Bui... Read more
Editor hangs on exit when importing Maya files and exiting the Editor
Reproduction steps:1. Create and open a new project2. Drag "MayaSphere.mb" to the Assets folder3. Right-click on "MayaSphere.mb" and... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
Copy of 1361433: Profiler shows that "Other > Objects" memory increases after tapping on the screen - FogBu... Read more
Uncaught RuntimeError null function or function signature mismatch when ...
How to reproduce:1. Open the attached project "AddressablesBug.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4. Sw... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically