Search Issue Tracker
Fixed
Fixed in 2022.1.15f1, 2022.2.0a17
Votes
1
Found in
2022.1.0b4
2022.2.0a9
Issue ID
UUM-1187
Regression
Yes
Reordering GameObjects in Hierarchy doesn't register Undo
How to reproduce:
1. Open up any project
2. Add two empty GameObjects to Hierarchy
3. Reorder the second GameObject to be above the first one
4. Undo (Ctrl-Z, Command-Z) or observe Edit > Undo
Expected result: Reordering the GameObjects can be undone and they return to their original positions in the Hierarchy
Actual result: Reordering the GameObjects is not registered and it cannot be undone
Reproducible with: 2022.1.0b4, 2022.1.0f1, 2022.2.0a12
Not reproducible with: 2019.4.38f1, 2020.3.34f1, 2021.3.1f1, 2022.1.0b3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Resolution Note (fix version 2022.2.0a17):
Root order changes now have undo recorded for them
Resolution Note (fix version 2022.1.15f1):
Fixed in 2022.1.15f1