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Graphics.DrawProcedural crash on pre-SSE4.2 CPUs
See https://forum.unity.com/threads/case-1241288-creating-texture3d-asset-causes-editor-crash.875782 -- the actual reason has nothin... Read more
Search for components is only partially case insensitive
Repro:Have a project with Bolt set up.1. Create a bolt class in Assets. (Right-Click -> Create -> Bolt -> Bolt Class)2. Cre... Read more
'Failed to add element to graph' warning does not appear to indicate the...
Had this warning appear after shifting functions from one class to another and failing to replace all old, deleted functions. Due to... Read more
Renaming Bolt Class in Explorer field does not rename the Bolt Class in ...
If you rename a class using the class name field in the Explorer, it does not rename the bolt class in the Assets. Renaming the clas... Read more
[HDRP] Transition between Local Volumes is not smooth when additional se...
Steps to reproduce:1. Open the project from the attached file "1245286.zip"(link in edit)2. In Hierarchy select "Global Volume" Game... Read more
Game View tab becomes undocked when switching focus to it from another t...
How to reproduce:1. Open attached "1246445" project2. Open "SampleScene" Scene3. Make sure Game View tab is docked4. Open Scene View... Read more
Crash in ProcessVertices when applying texture type to Sprite for specif...
How to reproduce:1. Download user-attached image(backcity.png)2. Create a new Unity project and import the image3. Select the Image ... Read more
Crash on executing code with an Input System call, which doesn't crash w...
Reproduction steps:1. Open the attached project ("1242406.zip") or import the attached "CrashScene.unitypackage" to any project and ... Read more
Title of a window is being rendered large when window is moved around th...
How to reproduce:1. Create a new project2. Move a window around to make it dock/undock () (f.g. Game view) Actual: Title of a window... Read more
Crash when loading ScriptableObject with List/Array of serializable stru...
How to reproduce:1. Open user-submitted project (Bug_Repo_MonoCrash_05182020.zip)2. Select the 'BadAsset' in the Project window Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Terrain Demo crash on burst_signal_handler after Generating lighting
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- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes