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By Design
Votes
0
Found in [Package]
1.7.3
Issue ID
UVSB-1936
Regression
No
Visual Scripting Start State remains active when another Flow State is triggered
How to reproduce:
1. Open the attached project (VisualScriptingTestProject.zip)
2. Open scene Scenes/SampleScene
3. Press the Play button
4. Observe the Console
5. Click into the Game view and press Space
6. Observe the Console
Expected result: only one Flow State is actively updating (Start State is no longer active)
Actual result: both Flow States are actively updating
Reproducible with: 1.4.15 (2019.4.31f1, 2020.3.19f1), 1.6.1, 1.7.3 (2021.1.23f1, 2021.2.0b14, 2022.1.0a11)
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Resolution Note:
As it is possible to add multiple state flow in a same state graph, running in parallel, the Any State node need to be connected to the a sets of nodes that the user want to let escape at any states.