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[Input System] Input system stops working when a new Scene is loaded
How to reproduce: 1. Open the user's attached "Match3Test.zip" project 2. Open the "Menu" Scene 3. Enter the Play Mode 4. In the Gam... Read more
BuildPipeline.isBuildingPlayer not set to true when building Addressables
How to reproduce: 1. Open the attached project "LegacyToolbar.zip" 2. Open "SampleScene" Scene 3. Enter Play mode 4. Open the Consol... Read more
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Install Visual Effect Graph package 3. Create a new VFX g... Read more
[URP][Mobile][GLES] Player view rendering is duplicated in a grid on Mob...
Reproduction steps: 1. Open attached project and scene "New_Lobby" 2. In Build Settings window, Build and Run for Android 3. In Edit... Read more
[UWP] BuildFailedException is thrown when building into UWP
Reproduction steps: 1. Open project "Unity Sample Application.zip" 2. Open Build Settings window from File > Build Settings 3. Set t... Read more
Unity Editor crashes in Play Mode when hosting an online session
How to reproduce: 1. Open the user attached project 2. Go to the "Start Menu" scene 3. In the top drop-bar go to ParrelSync > Clones... Read more
Asset Group Template can not be added to AddressableAssetSettings.asset
How to reproduce: 1. Open the attached “1388175.zip” project 2. In the Project window select “AddressableAssetSettings.asset” 3. In ... Read more
[URP] Errors are spammed after entering Play mode in SunFlare scene and ...
Steps to reproduce: 1. Open the attached project 2. Open "SunFlare" scene 3. Enter and exit Play mode 4. Go through the folders and ... Read more
Pen and touch events don't work with the new Input System
Reproduction steps: 1. Open the attached project "Test_input_touch" 2. Interact with the Editor using a touch screen or a pen Expec... Read more
[2D][Tilemap] Handle has already been released error.
[2D][Tilemap] Handle has already been released error. When playing the game, following error spawns occationally: The Handle has al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors