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Sprite shows Atlas garbage when waiting for Late Binded Atlas to load
Reproduction steps: 1. Open the attached project from "NewAtlasTest.zip" 2. Open the "SampleScene" and Play it 3. Press on the "Load... Read more
UIElements does not render on OpenGL Core 4.3 and 4.4
Launch the editor with OpenGL Core 4.3 or 4.4 Open the package manager window. Result: The window doesn't render Expected: The wind... Read more
[Android] Native crash on Moto G when loading assets of an Asset Bundle ...
Repro steps: 1. Download attached project 2. Switch build target to Android 3. In the Player Settings -> Publishing Settings make su... Read more
AssetBundles have different AssetFileHash values when built several times
How to reproduce: 1. Open the attached project ("case-1143373-AssetBundleTest.zip") 2. Build the AssetBundles 3. Save the AssetBundl... Read more
[SceneView] Shadows are of incorrect size for objects which have high po...
To reproduce: 1. Open attached project 2. Open sample scene 3. Focus on the cube 4. Move around the camera in the scene view 5. Noti... Read more
[Notifications] Mobile Notification settings spawn NullReferenceException
How to reproduce: 1. Create a new project 2. Open Package Manager -> set it to show preview packages 3. Install latest Mobile Notifi... Read more
[Physics] Cloth Constraint spheres not visible or selectable
I created a 3d plane and moved, scaled and rotated it to a position where i wanted to add my cloth effect. But when i added my cloth... Read more
Collab freezes for a few minutes on updates for projects with 5000+ assets
What happened: For some projects, when downloading a small update (like an added folder or edited prefab/script), the Editor freeze... Read more
[Roslyn] VBCSCompiler.exe remains running after Unity build has finished...
How to reproduce: 1. Create a new Unity project 2. Open PowerShell window 3. Run this command: "('- path to the Editor -\Unity.exe -... Read more
[Vuforia] Tracking offset for digital image overlay is introduced when l...
How to reproduce: 1. Open the user-provided "VuforiaSample.zip" project 2. Build the project for HoloLens (UWP platform) 3. Open the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering errors are thrown when canceling full screen on OpenGL API Windows build
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API