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6
votes
Fixed

High CPU and GPU usage when using the Bolt 1 or 2 visual graph

Package: Visual Scripting

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May 12, 2020

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Version/s: 1.4.13

Original issue link ---- While working with Bolt 2.0 I noticed the editor window uses a large amount of GPU resources. Unity will id... Read more

0
votes
Won't Fix

Issue with adding nodes as it crashes unity.

Package: Visual Scripting

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May 12, 2020

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Version/s: 1.4.12

Original issue link ---- Hi, I'm a noob to unity and bolt and this is the first day trying to learn bolt but I'm running into this b... Read more

0
votes
By Design

Shader Graph UV node uses whole Sprite Atlas UVs instead of individual S...

2D

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May 06, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "Main"2. Observe the Sprite Atlas animated Sprite3. Enter the Play Mod... Read more

0
votes
Duplicate

SortIDsInVisibilityOrder errors occur when dragging GameObjects in the H...

IMGUI

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May 08, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a7

How to reproduce:1. Create a new project2. Create a few GameObjects in the Hierarchy3. Move the GameObjects around in the Hierarchy ... Read more

0
votes
Postponed

Selection is not shown when selecting 16383th or later characters in tex...

IMGUI

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May 11, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached "TextArea" project2. Select "SampleScene" Scene3. Expand "Canvas" in Hierarchy and select "Text(TM... Read more

0
votes
Won't Fix

Serialization errors thrown during build proccess does not specify which...

Scripting

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May 11, 2020

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Version/s: 2018.4, 2019.3.11f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1246299-Serialization.zip")2. Notice the ''NewBehaviourScript.test' hides inh... Read more

0
votes
Fixed

PolybrushMesh marks mesh object as dirty when opening a scene

Polybrush

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May 12, 2020

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Version/s: 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1246495.zip' project2. Load the 'SampleScene' scene3. Observe the Console window Expe... Read more

0
votes
Fixed

[IMGUI] Enable Virtual Texturing checkbox is misaligned in player settings

Virtual Texturing

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May 12, 2020

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Version/s: 2020.2.0a8, 2020.2.0a11

Enable Virtual Texturing checkbox is misaligned in layer settings Steps to repro:1. Create a new Project.2. File > Build Settings... Read more

0
votes
Won't Fix

[Android] Mono Player Crash when calling System.Diagnostics.Process.GetC...

Mobile

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May 02, 2020

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Version/s: 2018.4, 2018.4.19f1, 2020.2

How to reproduce:1. Open the attached "CrashReport.zip" Project2. Build and run the "SampleScene" Scene to Android Actual Behavior: ... Read more

0
votes
Won't Fix

Motion Vectors of Occluded part of a GameObject are drawn when Dynamic B...

Graphics - General

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May 06, 2020

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Version/s: 2017.4, 2019.3.7f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, move to Capsule on the X-axis3. Obs... Read more

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