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0
votes
Fixed

[HDRP] Enabling SSLF overrides disabling bloom in the frame settings, wh...

Environment Effects

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Jun 17, 2024

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Version/s: 6000.0.0b1

Info here : [https://forum.unity.com/threads/disabling-post-processing-effects-in-the-default-volume-profile.1545362/#post-9891525] ... Read more

0
votes
Fixed

Dragging a game object into the Project View will show the selection for...

Editor - Other

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Apr 05, 2017

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Version/s: 2017.1.0b1

Steps to Reproduce: 1. create a new game object2. drag it in the Project View and notice both the GO and the prefab is selected *Not... Read more

2
votes
Fixed

Error "Failed loading overlay "FPS Limit"!" is present when MainToolbarS...

Overlays

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Dec 10, 2025

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Version/s: 6000.3.0f1, 6000.4.0a5, 6000.5.0a3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In the Toolbar con... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
Fixed

Auto SH Evaluation Mode doesn't use Per Vertex on Mobile and some handhe...

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Jan 12, 2024

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Version/s: 2022.3.18f1, 2023.2.0b18, 2023.3.0b4

As URP removed some platform hardcoding and later introduced SH Evaluation Mode in the URP Asset, the defaults for mobile and some h... Read more

0
votes
By Design

VFX Graph package manifest does not declare any dependencies on other pa...

Package: Visual Effect Graph

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Mar 14, 2019

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Version/s:

How to reproduce:1. Create a new Unity project2. Open the Package Manager window3. Find and select the 'Visual Effects Graph' packag... Read more

0
votes
Fixed

[macOS] Editor log shows all texture sizes as 0.1 kb when project is built

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

4
votes
Active

The number of Batches and Tris is higher than expected when using Applic...

Graphics Device Features

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Repro Project provided link:https://drive.google.com/file/d/1ZSN1UP7q2hm-gXu8Jrjn4Z2wq3L73oLa/view?usp=sharing How to reproduce:1. O... Read more

1
votes
Fixed

RebindingOperation.WithControlsHavingToMatchPath does not work when spec...

Package: Input System

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Apr 21, 2020

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Version/s: preview.7 - 1.0.0

Steps to reproduce:1. Open the attached project "Case_1240232"2. Open "SampleScene"3. Enter Play mode4. Press on the "Not Working" b... Read more

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