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[Regression]NullReferenceException in UnityEditor.Scripting.ScriptCompil...
[Regression]NullReferenceException in UnityEditor.Scripting.ScriptCompilation after importing Standard Assets Characters package Ste... Read more
[Android] 2k ASTC textures displayed as solid black color on Huawei devi...
Steps to reproduce: 1) Download attached project 'BrokenTexture.zip' and open in Unity2) Open Build Settings and make sure Texture C... Read more
[iOS] Opening a project which contains a Launch Screen causes an additio...
Steps to reproduce:1. Download, extract and open "901782 repro.zip"2. Build the project to iOS3. Deploy the application to an iOS de... Read more
Collab shows "An Error Occurred" message sometimes in poor internet cond...
Repro steps (not the best but seem to be fairly consistent). 1) Start Unity2) Open a Collab project3) Let the laptop go to sleep and... Read more
[Daydream] Application.targetFrameRate doesn't set to specified value
Reproduction steps:1) Open attached project ("TargetFPS_560.zip")2) Build and run on a compatible with Daydream device-- Notice that... Read more
[VR] Occlusion mesh is rendered in game view
[VR] Occlusion mesh is rendered in game view 2. How we can reproduce it using the example you attached1) Download attached project a... Read more
[SinglePassStereo] Singlepass stereo renders black on Standalone Player ...
[SinglePassStereo] Singlepass stereo renders black on Standalone Player and in Editor 2. How we can reproduce it using the example y... Read more
Unity crashes when using a Mono 4.5 class library on .NET 4.6
Reproduction steps:1. Open project attached(Test46.zip) Expected result: Unity launches, and gets ready for work.Actual result: Unit... Read more
Fallback Fonts are still included in build after being removed from Font...
How to reproduce:1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build2.... Read more
[WebAssembly] IPAddress.NetworkToHostOrder(long) does not work on WebGL ...
Reproduction steps:1. Open project attached (wa_NetworkToHostOrderBug.zip).2. Build project on WebGL with WebAssembly marked.3. Run ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved