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0
votes
Fixed

[GPU PLM] 'Firefly' artifacts are visible when multiple area lights are ...

Progressive Lightmapper

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May 05, 2020

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Version/s: 2020.2.0a10

Steps to repro:1. Download the attached project and open the 'BeachCoast' scene;2. In the Lighting window press 'Generate Lighting' ... Read more

0
votes
Fixed

Standalone profiler doesn't draw properly

Profiling

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May 05, 2020

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Version/s: 2019.3, 2020.1, 2020.2

- Open Standalone profiler- See that the profiler window stays black (nothing is rendered.)- See error messages in the console. Inde... Read more

0
votes
Fixed

[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...

2D

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May 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more

0
votes
Fixed

[HDRP] Cant switch back to Custom physical camera after changing Sensor ...

Package: Scriptable Render Pipeline HD

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May 05, 2020

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Version/s: HDRP/staging 2020/05/04

1) Add a camera to any HDRP project2) Camera->Physical->Camera body->Sensor Type change to any preset3) Try changing back t... Read more

0
votes
Not Reproducible

Resetting Bolt assembly options creates duplicates

Package: Visual Scripting

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Apr 08, 2020

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Version/s: 1.4.11

When installing Bolt 1.4, click the "Reset to default" button, on the Assembly Options menu during installation. It adds duplicate B... Read more

1
votes
Won't Fix

Can't drag most items from Hierarchy into Bolt Component variable field

Package: Visual Scripting Bugs

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Apr 30, 2020

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Version/s: 2.0.0a10

A Bolt Class with variables can't have the inspector fields filled by dragging in an GameObject from Hierarchy for most variable typ... Read more

0
votes
Won't Fix

Error drawing UnityObjectInspector when clicking radial button twice

Package: Visual Scripting Bugs

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May 01, 2020

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Version/s: 2.0.0a10

!Imvt4ChHsc.gif|width=460,height=131! Repro:1. Create a project and have Bolt 2 set up, using latest 2020.1 Unity version.2. Create ... Read more

0
votes
Fixed

Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...

Graphics - General

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Apr 09, 2020

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Version/s: 2020.1.0b2, 2020.1.0b5

How to reproduce:1. Open attached project "ConstructionModeling_stripped13.zip"2. Observe the Editor (if it does not crash try openi... Read more

1
votes
Fixed

Fatal error in Unity CIL Linker when building with WebGL

WebGL

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Apr 24, 2020

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Version/s: 2020.1.0b2, 2020.1.0b6, 2020.2.0a3

How to reproduce:1. Open the "Core.zip" project2. Make sure that Development Build is unchecked in File > Build Settings3. Build ... Read more

0
votes
Fixed

Mesh.RecalculateTangents drops 3rd & 4th component of UV0 (for Vector3/V...

Graphics - General

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May 03, 2020

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Version/s: 2019.3.7f1, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "Temp"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more

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