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OnDisable and OnDestroy are not called on deleted ScriptableObject
How to reproduce:1. Open the attached (repro.zip) project2. In Project Window delete "SO.asset"3. Check the Console Window Expected ... Read more
Ambiguous AOT stubbing C# code generated for implicit operators of third...
Original Issue: [https://tinyurl.com/qotvkdf] Hi,I use Mixpanel game analytics and added the Mixpanel Assembly and the Mix Panel Val... Read more
[Ubuntu] Editor Freezes when Deep Profiling is enabled with Profiler set...
In Editor mode enabling the Deep Profile feature in the profiler causes Unity to become Freeze, The crash reporter does not appear, ... Read more
[iOS] [GLES2] Canvas 2D Mask fails
Reproduction steps:1. Open user's attached project in "lapset-eskari-ios-opengles2-problems.zip"2. Build the project with iOS build ... Read more
[iOS] [tvOS] AudioSampleProvider reporting incorrect Channel count
Reproduction steps:1. Open user's attached project in "AudioSampleProviderBug.zip"2. Enter Play Mode3. While in Play Mode, notice th... Read more
[iOS] [tvOS] Application.Quit() freezes the Application if UnityWebReque...
Reproduction steps:1. Open user's attached project in "TestUnityWebRequest.zip" (for AppleTV check Notes)2. Build the project for iO... Read more
Editor crashes when Building the project if HDRP/TerrainLit shader is in...
How to reproduce:1. Open the attached project named "Case_1237876"2. Click Build and Run3. At this point, the Editor will either fre... Read more
[Profiler] Switching Profiler Target Mode from 'Editmode' to 'Playmode' ...
Switching the Profiler Target Mode between 'Editmode' and 'Playmode' from the Preferences window does not reflect on opening the Pro... Read more
[Linux] Missing libdl.so library causes crash when entering Playmode for...
How to reproduce:1. Download and open the "Karting Microgame" project from the Learn>Projects section in the Unity Hub2. Enter an... Read more
[Visual Effect Graph] Text is getting clipped in Initial Event Name Text...
Lower case alphabets are getting clipped in Initial Event Name Textbox of Visual Effect component. Refer the attached gif Steps to r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size